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99 USDmercenary enclave stellaris I specifically created a race of psionic clone soldiers for their tasty traits, but I get a naked fleet

+10 Mercenary Enclave Naval Capacity -5% Mercenary Naval Capacity Usage -0. The cost to hire them can get upwards of 100k if you keep buffing them. a mercenary enclave, or a criminal syndicate. First off, let me state that Overlord has been a lot of fun so far and I am immensely enjoying the Mercenary enclaves in particular. In addition to their normal effects, the Warrior Culture, Barbaric Despoilers, and Private Military Companies civics each add one potential Mercenary Enclave, while. Just curious that fleet limit that the mercenary enclave churn out 310 (100) is over fleet limit and is the additional 210 count into our naval cap or only the 100 count into our naval cap? I m playing on large galaxies (800) planet and currently have 50 branch offices and naval cap of 1000. 2. Mercenary enclaves occasionally gives dividend, and sometimes the dividend is bonus research. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter:. When the war broke out, this caused my allies to see my enclave as a war target which they destroyed. Single_Shoe2817. )Go to Stellaris r/Stellaris. Is there a way to upgrade the existing ships? Do only reinforcements get new tech? The downside of Mercs is: a) you can't assign an admiral to it, and b) you can't design the ships or the mixture of hull types in the fleet. x, I've noticed that the Mercenary resolution chain is inexplicably popular - it often competes with Buzzword Standardization and Galactic Market to be top of the docket, and the AI will gladly raise mercenary laws to the point of breaking the entire galaxy's ability to field a navy, while only a half-dozen merc enclaves even exist. Take 2, probs the pirate one and admiral one. pdx_eladrin. But they arn't doing anything to take the uprising capital world. These precursors quickly gained an aura of divinity in the eyes of the Vodyani, and are now worshiped as gods. Rinse and repeat this process until it’s no longer an option, which means you’ve maxed out the Enclave tier. When you press the button, it gives you additional requirements of 2000 alloys, some influence, and some energy credits. The mercenary enclave can act as a sort of bank for you, where you can deposit minerals in 2500 chunks. The ability to tell your Mercs to focus on one type of combat style. In the latest version, the admiral is missing this trait and is also the mercenary's Minister of Defense, which they don't really need. My fleets returned from the other direction, and to prevent him doing the same thing after I defeat the mercenaries, I attacked the mercenary enclave and destroyed it. I do not understand why they wouldn't just lock the admiral to the. Yeah and the destruction of the enclave deletes the starbase in the system (at least during player war if the player first occupies the starbase and then takes down the enclave). :3. Upload Attachment File(s) attached Mercenary Enclaves are a useful tool for both militarist and pacifist Empires in Stellaris, gaining regular dividends in exchange for a fleet. The species of the mercs’ ground armies is determined by the admiral’s species. Their fleet is very powerful and the dividends come flowing in. Stellaris contains a number of references to the Hitchhiker's Guide to the Galaxy novel series. Trigger a crisis 2. It's a moving starbase/shipyard with heavy weapons on board. 3 (462f) What version do you use. It can however be pretty challenging on to get right. If you have the sensor range necessary to see the enclave, you could click on the enclave starbase, open the console, and type "damage 999999999" which would just instantly destroy the mercenaries. Is there a way to upgrade the existing ships? Do only reinforcements get new tech?The downside of Mercs is: a) you can't assign an admiral to it, and b) you can't design the ships or the mixture of hull types in the fleet. 4th. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. Feb 21, 2014 2. They take a long time to pay themselves off since no one can afford them early on, and are expensive to start in the. 2nd Tier - 2500 E, 1250 A. I think the only place is the tooltip on the button to convert a fleet to an enclave. Mercenary Enclaves can be useful and fun,let me explain. I’ve taken private naval contractors as a civic, as well as lord of war, and have also gotten ahold of Cybrex Alpha + the warforge. Mercenary enclaves don't remove the enclave star flag from their system when they're destroyed, preventing a new enclave from being established in the same place. If you have the sensor range necessary to see the enclave, you could click on the enclave starbase, open the console, and type "damage 999999999" which would just instantly destroy the mercenaries. Clicking on the mercenary enclave doesn't open the interaction menu Game Version Cepheus v3. They pay part of their profit to their patron. Jump to latest Follow Reply. Pirate Enclaves (using the Situation system to address Piracy). 3rd Tier - 5500 E, 2750 A. Mercenary fleet capacity not increasing when selecting 'we would like to help you field bigger fleets' they will create extra reinforcements but will not merge them as the mercenary fleet stays limited to your empire fleet capacity. . The year 2350 is the development of my militaristic materialist empire. 1 since I usually don't make them myself, and just hadn't happened to conquer one before. Also, the enclave could be the best of the best of the mind's tactical and martial prowess so other services should be offered too. The trick. This lets you build branch offices everywhere. Mercenary enclave crisis Since mercenary enclaves are strongly supported most of the time (galactic resolutions and 1-2 enclaves in every AI. It's actually all just AI presets, but it's not necessarily unreasonable. And since the mercenary fleets are almost "infinite", they always appear full strengh against me even when I capture all of the enemy shipwards and destroyed all of their regular fleets. Go to Stellaris r/Stellaris • by Hadrius. Browse game. I also like to do it with Robots. Rather than sending outdated ships for scrap or dismantling them, with Overlord, you gain the ability to form a Mercenary Enclave, who. If you turn a fleet with an admiral from a clone army species into a merc enclave, then they would possess all of the biological traits of the clone army species. Ok, I'm totally stumped by this one - I can't even figure out how to declare war on an enclave, much less actually destroy one. However, I seem to have bugged something out as the mercenary enclave I have made three copies of itself. 9 Mercenary enclave capacity; 3. It somehow is an option for me. NAME_Salvager_Enclave_Station. #3. Upload Attachment File(s). 0 unless otherwise noted. g. Learn more about the benefits and risks of using mercenaries in Stellaris from this wiki page. Upon further investigation I found that they were my mercenary enclave that had been hired by the Khan. Yeah, that's about it. Salvager enclave station. Assuming you aren't in the situation where you completely outscale the AI so hard that any fleet you make an enclave is immediately better than anything they have, the AI won't instantly buy your fleet unless you jam pack it at the start with tons of fleet power. 10 Mining station output; 3. I tried getting this achievement by creating a mercenary enclave with 10 drakes and then creating another 10 drakes to get 20 drakes in my home system once I rehired the mercenary drakes. 1. The amount of research given goes up with fleet size upgrade. Then, when I was fighting the contingency, I had one of my. Mercenary Enclaves allow the Marauders to hire out their fleets and armies to other empires for a price. Red S Corporal. There's even a scripted reward (2000 Energy, 2000 Alloys) for destroying a mercenary enclave. Create three Mercenary Enclaves; click on any of the Enclave icons (either in the map or in the Diplomacy tab). PSA: Gestalts can't make merc enclaves. Warning: Recalling mercenaries is broken . The enclave is only charging 16391 which works out to 137 credits a month. Doing so will increase their trust of you by 5, but they will collect an administrative fee of 5% per year. Tactical [edit | edit source] Ep3o is here again! This time ep3o is showing off the new enclaves included in Stellaris: Overlord, releasing on May 12th!Meet the industrious Salvager Encla. So how do I create a Mercenary enclave? Also what do they do? Thank you. Can you build a mercenary enclave in the eldritch horror system? I would think it obvious but in this scenario, I've taken the eldritch knowledge deal. Go to Stellaris r/Stellaris. It would also be good if enclaves messaged you before a lease expires, offering you a chance to extend it. Scribonius Mar 8 @ 2:33pm. Max out their fleet capacity so only you can afford them, always put them far from the nearest neighbour hire all the ground troops so other nations can't build up relations. Some QoL Tweaks for Mercenaries. I dont seeem to be able to rent myown mercenary fleet. However, based on trade agreements, etc your Enclave may sell to other players as well!First, you have to scan the contacts menu to look for mercenary enclaves (there are other enclaves in the same filter) and establish communications with each individually and each click takes a few seconds to open the contact and then to navigate to "rent a fleet". 1st Tier - 1000 E, 500 A. View community ranking In the Top 1% of largest communities on Reddit. Even if you have an unused enclave slot, and capture an enclave system from another, it does not fill your spot and you can still build another. One of my custom empires IS a mercenary company, so this got me thinking: How could/would mercenaries work in Stellaris? We. The greatest advantage is the free reinforcements. CryptoAll this arrives on 12th May as part of Stellaris' Overlord expansion, and will cost £15. That’s why you have the ability to recall the fleet by spending influence and rep with the enclave. You have Lord of War so you're good on increasing your Mercenary Enclave limit but if you didn't, you'd need something to increase it beyond 0 as well. Rather than just a few random fleets, an entire system, or even MORE are formed out of your empire, and come loaded with a MAJOR fleet. But he himself doesn't mind hiring his own mercenaries; his heavy infantry corps were composed of mercenaries hired from the League of Corinth. That’s why you have the ability to recall the fleet by spending influence and rep with the enclave. bleedersss. Was very fun rp wise. Duplicate Stellaris - Still having an issue with Mercenary Fleet Admirals. Based on experience so far, dividend is a somewhat regular payment, the size of which is based on whether the mercs. The mercenary starbase building seems suited for like a bastion system, but by putting them in the most vulnerable system, you risk loosing the enclave through loosing the war. Making a super powered fleet (from their perspective, not yours) right away is very appealing to the AI. . mercenary is a mercenary in the end. modシップセットにも対応しています。. They are used by private individuals, companies, and governments who want some sort of deniability. 16 Starbase capacity; 3. However, the process of finding a mercenary enclave with a fleet to hire, or trying to steal one out from another empire when the contract expires, is not easy. Mercenary Enclave features. If there is a gateway in the system where your Enclave is, you can't see the Enclave from the galaxy map anymore; There doesn't seem to be a way to tell how much time is left on your contract, unless I'm overlooking it; A few things that would be nice to have. Painful discovery of the day re: Mercenary Enclaves: So I just had the Great Khan appear, and instantly buy my merc enclave's fleet in my territory. Once you found one, you lose control of the fleet entirely, and just get payments every so often from the Enclave. And I suspect they increased the mineral and energy gain but they changed the description so I’m not sure and need to run more tests. Related: Stellaris: How to Form a Mercenary Enclave. Today we will be looking at the new mercenary enclaves to find out how we can maximise our profit. Since its initial release in 2016, Stellaris has received over a dozen Expansions and DLC packs that add immense amounts of content that can completely change the way the game is. So im playing a Fanatic Pacifist/Materialist empire and since i am surrounded by NAA`s i figured i dont need a fleet and could just create a Mercenary Enclave. I use mods, but none of them are changing that particular file. Stellaris Dev Diary #295 - Armies, Sectors, Messages, and More. The Mercenary Enclave is an enclave that you decide to host, as opposed to one you find in the unknowns of space. Authors description: New Enclaves. The extended mercenary enclave systems makes me think they've opened up being the Patriots(Metal Gear Solid) as a playable in-game fantasy. recalling mercenary fleet, only ending up with like a 2 ship fleet. Really wish enclaves of all types could get their own screen like vassals/overlord to make management easier. Advantages:Mercenary enclaves are one of my favorite parts of Stellaris since Overlord. I'm curious: When creating a mercenary Enclave, one could use the best upgraded fleet at ones disposal, OR use the cheapest build possible - as long as it's size 50 it's fine. Get ready for privatized warfare, because tha. GC hasn’t been formed yet, so. Have been Playing the new dlc awsome so far. Once regular fleets start out-scaling the. One of the new features from this new expansion are vassalization mechanics,. If the mercenary enclave station is attacked, all mercenary fleets are recalled, and their clients are refunded between 3000-44000 energy, depending on enclave tier. So the answer is no to "without ever. Key moments. RELATED: Stellaris: How to Form a Mercenary Enclave. Every 2 years, the Horde will rent all available fleets offered by mercenary enclaves. ago. And you can quickly buff your navy by renting ships from your local marauders or mercenary enclave. Private Military Contractors are a pretty interesting new addition to Stellaris. Rather than just a few random fleets, an entire system, or even MORE are formed out of your empire, and come loaded with a MAJOR fleet. ago. So every time they pop in, my rented. 18 War exhaustion gain; 3. If you invest in them, you will drastically outpace AI navies pretty quickly, until late game. Then, I got paragon admirals and started building paragon enclaves. Subscribe to Our Newsletters! By subscribing,. This allows you to have a small standing fleet (low maintenance cost) that you can instantaneously expand when needed. . All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. 3. This expansion focuses on deeper empire management and features specialized vassals to powerful new megastructures. 4. The only way I can think of is to have your first-contact policy set to aggressive, muster a 10K+ fleet as fast as possible with minimal exploration, then blow up the first enclave you find before you even make. • •. g. +50 Mercenary Enclave naval capacity-25% Mercenary Naval Capacity Usage-Faster mercenary dividends +2 Mercenary Enclave capacity +25% trade value3. Stellaris is a sci-fi grand strategy game set 200 years into the future. I'm calling it Khan Enclave/ Khanclave, let me know if it has another name and is known already. Then conquored a neighboring empire who had another. You can only wrest control of the enclave back by defeating it's fleet and rebuilding the starbase. Thread starter mor117; Start date Feb 16, 2023; Jump to latest Follow Reply Menu We have updated our Community. 5. I know it will not help much but you can, before creating it into a mercenary enclave, rename your fleet into e. This takes some time, but eventually I get a pop up that says ‘your recalled fleet has arrived’. But if their relationship/loyalty to their patron is high enough, the patron may require them to retrieve the fleet and (maybe) refund. . With the current war exhaustion system, it’s kinda senseless to even get them if you want to hold off a much stronger enemy. Question about mercenary enclave Question Hey guys, I came back to the game after the last update and I don't seem to find any useful informations about mercenary enclaves. In Stellaris, Salvagers are a much more traditional Enclave introduced in the Overlord DLC. 15 Research station output; 3. For the 2nd civic, you can have private military companies for RP reason and +1 mercenary enclave, but the civic is otherwise very weak… almost any other civic is better and you can try to sinergize it with your other ethics that you pickThe idea for implementing this system comes from the realisation that Stellaris provides excellent systems to tell stories about things that have happened - e. Report. 3. #2. Unlimited Mercenary Enclaves Exploit. It takes a fleet size of 50 to create a mercenary enclave. 2 (27ef) - Great Khan hires Mercenary fleet I created Game Version 3. If you're slow-rolling, don't build a mercenary enclave in your capital system. 17 Starbase influence cost; 3. I'm not prepared to fight, having plowed 30,000+ alloys into maxing out my mercenary enclave, so I figure a decade or two as a satrapy isn't that bad, right? Only, the enclave is hostile to the 'defense. They then proceeded to wreak havoc across the centre of my empire while I sat at my desk. 7. Stellaris: Suggestions. Depends on difficulty, if you combine 5 fully ubgraded enclaves and gave them tech, they could be like 200-300K each kinda easily, that alone can defeat some crises lvls but clear advantage is you dont need to build fleets you lose yourself, but enclave will build ships for you, so you dont need that many aloys, but you will need strong energy. sounds like the AI have the fastest hand in the west, on a serious note I recommend putting your merc enclaves inside a system with a nebula, they can't hire what they cant see. They take a long time to pay themselves off since no one can afford them early on, and are expensive to start in the early game vis-a-vis using the resources for other things that build power. ago. My suggestion would be to build mercenary enclaves in fortified systems on the edges of your empire. Mar 29, 2023; Add. The Juggernaut cannot be part of any fleet. I've still got the fleets rented out, and they. 0, Stellaris has undergone a number of major mechanical changes that have decreased the value of conquest. Steps to reproduce the issue. The enclave also seems tied directly to the system and so may be able to 'collect' more through careful use of Claims. When by building army, I can at most keep up. In 3. . Enter the name of a ship to filter the entries in the table. Unlike the Shroud-Touched Coven, who you can automatically meet at the start of the. However they had 7 mercenary fleets with them, so I still would rather have them be hostile at the start of a war instead of playing "whack-a-mole" with their reinforcements. Mercenary Enclave Salvager Enclave reclaimed vessels Head of Zarquan Relic Summon Psionic Avatar Couple of unlikely events You could also pick a fight with a Fallen Empire (Ideally non-awakened) or normal empire with no claims, they will send a fleet over to attack you and clear the system on the way. I’ve taken private naval contractors as a civic, as well as lord of war, and have also gotten ahold of Cybrex Alpha + the warforge. It now says: Mercenary go brrr, hire today for big gun. 7 comments. 7, the Admiral would show up on either the main. 809 14. Mercenary Enclave is a special type of starbase that can be built by the Marauder empires in Stellaris, a grand strategy game by Paradox Interactive. . +1 Mercenary Enclave Capacity +25% Diplomatic Weight from Fleet Power; −2. 2. Overlord introduces players to vassalization. Last war I have with 3 empires they started using mercenaries even the ones outside their territory. While we have a number of such stories,. Elucos90 •. The Lord of War Ascension Perk also allows one additional Mercenary Enclave, increases Diplomatic Weight from Fleet Power, and increases the rate at which you receive dividends from your Mercenary Enclaves. 20 Encryption; 4 Stat modifiers affecting leaders. I found the interesting thing about playing as a megocorporation, you can make many mercenary enclaves in your empire. I'd set the mid-game to 2250, and the Great Khan rolls around. Seeing that the senate was pushing a resolution with the mercenary enclave buff, I decided to give one of my fleets to the mercenaries. there have been a few posts in the last year about the various bugs associated with mercenary-enclaves. This Mod Adds Mercenary Enclave to the Stellaris Game. Mercenary enclaves are enclaves that you can hire fleets and armies from (beware, the AI picks up those fleets pretty damn quick, though you can recall them for a price). CREATE A. Having fleets suddenly disappear isn’t ideal, and this is a feature other enclaves already have. (or turn it into a mercenary enclave if possible). After creating a Mercenary Enclave, it consumed my Admiral that was assigned to the fleet and there is now no Admiral. Doing so will increase their trust of you by 5, but they will collect an administrative fee of 5% per year. Or, make a mercenary enclave full of zero fleet power ships, give the system to another empire, maxing out their enclave capacity, then everyone has mercenaries, so they are more likely to support mercenary policies in the community, except only you have a useful enclave that can benefit from it. Stellaris Game Designer. An enclave upgraded 4 times gives dividend every 93 months at base, but if you the Lord of War AP it becomes 47 months. Unlike the other two Enclaves, the Mercenaries can't be found randomly in any star system of the galaxy map. 4. But that fleet soaks up 300-400 off fleet strength and going that far over your cap is hella expensive even for a megacorp (-1000 credits a month). 4. Stellaris. Go to Stellaris r/Stellaris • by Maverikfreak. 4 mercenary enclaves. Some QoL Tweaks for Mercenaries. As the title says, I’m looking for some advice on running a Mercenary Enclave mega corp. Related: Stellaris: How to Form a Mercenary Enclave. #11. These fuzzy friends show up to help you break down unwanted material (whether that’s your own ships or someone else’s debris). If you upgrade a enclave 4 times, you get 24 months of worth of research. No, If a mercenary enclave's current client becomes hostile to the enclave's patron, they should stay neutral to the patron. Mercenary enclave weird question. I negotiated with the terrorists and got my system back right away, but they nuked my main shipyard in the process. The level of additional stations and ships in the pirate system depends on your current technology. If you want it to be cheaper don't expand it and upgrade it constantly. As the title gestalts can't make merc enclaves. Find them under contacts. The mercenary enclaves are a pretty cool concept from the times I've used them. Mar 8, 2023 76 21. I also picked up the god of war ascension perk and rushed the private military contractor resolution line for a max of 6 mercenary enclaves. xgwwawxljw. With its extra Mercenary Enclave capacity, the empire will have a strong fleet available for hire every time they try to raid other empires with their Despoilation casus belli. 12 Naval capacity; 3. Shady_Love •. SUSPECTED:--Build a mercenary enclave and build up their fleet--Another empire hires your enclave's fleetStellaris 3. Put everything together, however, and you can reach a maximum of 260 Command Limit in Stellaris (as of the release of Patch 3. They will cut it and the ennemy empire will get refunded after 2 month. Always felt weird that you can't name them yourself, and that the names are. Oh, I forgot to mention. Also when you put mercenary encalve the admiral changes apperance even to toher gender and race color. . I had to make my own, and they're literally always rented out the second they're available. Which is to say: "The Khan just. Go for statecraft first get third enclave cap civic, universal transactions ascension and final enclave cap ascension after another tradition. Whenever I return the fleets to the mercenary enclave the fleets do not return to their respective stations. . No idea if you can find out who hired them. Patrons receive discounts and also a share in the profits the enclave makes. I understand in the last update they redesigned civics and gave megocorporation civics such as: Naval Contractors (+2) Private Military Companies (+1) And now on the start of your game you have +3. Every Defensive Pact or Independence Guarantee grants +5% Trade Value, Militarist ethics attraction and -5%. Here's what players should know about them. The empire that controls the primary starbase of the Mercenary Enclave’s system is considered their Patron, and has additional interactions with them. Subscribe. It also now has a 50% chance of stealing a relic and now gives an additional mercenary enclave slot. We answered the following 108 questions: Spoiler: Questions and Answers!Go to Stellaris r/Stellaris. The fleet has been useful however some ships I looked at only have hyperdrive 2 and the 2nd thruster level despite the fact that I gifted them tech after I got better drive technology myself. adamfrye May 15, 2022 @ 1:51pm. 5 months Mercenary Dividend Wait +25% Trade Value +2 Mercenary Enclave CapacityMercenary Enclaves. About this site. In Overlord you will gain access to new mechanics to specialize your Vassals’ role within your Empire, new Origins to explore, new Enclaves to. 3 (462f)) Game Version Canis Minor v3. Version 1. So I. That's not even going into the immersion-breaking foolishness of an enclave with long, historical ties of resource support and technology sharing suddenly attacking their own patron. 67 votes, 15 comments. It should be like holy orders in ck3 -- by default, the founder can call them in for free, while everyone else has to pay. Yeah, I noticed that after a while. ago. Stage III "Pirate Enclave" - the last stage is the most fun. 2. 6. attempt to increase mercenary enclave fleet size. After creating a third, clicking on their icons no longer opens diplomacy window for any of them. The year 2350 is the development of my militaristic materialist empire. Has anyone else had issues with recalling the fleet from a mercenary enclave? For example I'll recall the fleet for 200 influence and whatever the energy is and ill get a single ship or a fraction of the fleet. Stellaris. They pay part of their profit to their patron. There are 3 civics increasing mercenary enclave cap. The greatest advantage is the free reinforcements. Badloss • 2 mo. Go to Stellaris r/Stellaris. 12 Naval capacity; 3. Shroudwalkers, and Mercenary), the Bulwark specialist vassal empire, more Overlord holdings, the Imperial Fiefdom civic: 2022-04-07 6:. This. However, I've run into one primary issue with them each time. Stellaris. for missiles/torpedoes-Bullet-Happy Bastards for kinetic weapons-Beam Institute for lasers/laser-like weaponsThe Overlord expansion is coming to Stellaris: Console Edition March 8, offering players different ways to control their galactic empires. Rinse and repeat this process until it’s no longer an option, which means you’ve maxed out the Enclave tier. Hire a mercenary fleet, attack the crisis 3. Fleet capacity of about 300 ships (150k power). You get enclave capacity through civics and passing resolutions in the galactic community. 24) - updated to 3. 11 Monthly unity; 3. 7. they wont upgrade their fleets with the latest tech that you give them , so their fleets will not have access to jump technology or the speed boost which will make their armies always slower than the ones you make or others empires use . The issue is that when I tell my Mercenary Enclave to recall their fleet, the fleet returns to their starbase, but is immediately rented out to another empire, instead of giving me control. Yes, the new enclaves (shroudwalkers, salvagers and mercenaries) all require Overlord. My game is quite modded, so there definitely may be buggy scripts. they also like to hold them even if they dont need them. 5. those that have an enclave most probably could afford to build mercenary enclave , this mean they have the diplomatic power to pass. Steps to reproduce the issue. When you press the button, it gives you additional requirements of 2000 alloys,. In naval capacity that is. Rule #5: Did not find any way to rename mercenary enclaves in game, so I threw this guide together for others looking to rename their mercenary enclaves. 5 Months Dividend Wait Time if patron of a Mercenary Enclave; 5. The Mercenary Enclave is an enclave that you decide to host, as opposed to one you find in the unknowns of space. anomalies and archaeology sites - but lacks a good structure through which to tell stories about things which are happening right now. Firstly, even though the fleet is no longer under my (but the mercenary-enclave´s) control, it is still marked as a federation fleet. Mechanically, each type of spaceborne alien is considered a special type of empire, though exempt from many of the. ago. Mercenary enclave is just not useful. Hire a ten unit mercenary army. I make one of my fleets into an enclave and beef them up. ago. Fleet may have been destroyed or may be missing in action due to the recall. Clothed in their great black suits of borrowed technology, Vodyani leaders pilot their great Arks. Sure the Khan is a crisis, but it's not a genocidal one. 1 Leader.